Flutter实时音视频通信插件pano_rtc的使用
Flutter实时音视频通信插件pano_rtc的使用
本插件是Pano SDK的封装。Pano提供了多种实时交互功能,以满足各种业务需求。通过集成Pano SDK,您可以轻松地在您的应用中实现语音通话、视频通话、互动白板、互动直播和云录制等功能。
使用方法
要使用此插件,请在您的pubspec.yaml
文件中添加pano_rtc
作为依赖项。
dependencies:
pano_rtc: ^x.x.x
入门指南
查看示例目录,了解如何使用pano_rtc
构建多人高清音频和视频通话应用。
- 示例目录:example
设备权限
Pano SDK需要camera
和microphone
权限才能开始视频通话。
Android
打开AndroidManifest.xml
文件,并添加所需的设备权限:
<manifest>
...
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.ACCESS_WIFI_STATE" />
<uses-permission android:name="android.permission.CAMERA" />
<uses-permission android:name="android.permission.RECORD_AUDIO" />
<uses-permission android:name="android.permission.MODIFY_AUDIO_SETTINGS" />
<uses-permission android:name="android.permission.BLUETOOTH" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<uses-feature android:name="android.hardware.camera" />
<uses-feature android:name="android.hardware.camera.autofocus" />
...
</manifest>
iOS
打开info.plist
文件并添加以下内容:
Privacy - Microphone Usage Description
,并在Value列中添加说明。Privacy - Camera Usage Description
,并在Value列中添加说明。
如果启用后台模式,您的应用程序可以在切换到后台时仍运行语音通话。在Xcode中选择应用目标,点击Capabilities标签,启用Background Modes,并勾选Voice over IP。
错误处理
iOS视频无法显示(Android正常)
我们的SDK使用了PlatformView
,您需要在info.plist
中将io.flutter.embedded_views_preview
设置为YES
。
API文档
示例代码
以下是使用pano_rtc
的完整示例代码:
import 'UserManager.dart';
import 'ChannelViewController.dart';
import 'package:flutter/material.dart';
import 'package:flutter_easyloading/flutter_easyloading.dart';
import 'ChannelInfo.dart';
void main() {
WidgetsFlutterBinding.ensureInitialized();
runApp(MaterialApp(
home: MyApp(),
builder: EasyLoading.init(),
));
configLoading();
}
void configLoading() {
EasyLoading.instance
..indicatorType = EasyLoadingIndicatorType.ring
..loadingStyle = EasyLoadingStyle.custom
..indicatorSize = 45.0
..radius = 10.0
..progressColor = Color(0xff3BDCE4)
..backgroundColor = Colors.transparent
..indicatorColor = Color(0xff3BDCE4)
..textColor = Colors.transparent
..userInteractions = false;
}
class MyApp extends StatefulWidget {
[@override](/user/override)
_MyAppState createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
final TextEditingController txtChannelID = TextEditingController();
final TextEditingController txtUsername = TextEditingController();
final TextEditingController txtUserId = TextEditingController();
[@override](/user/override)
void initState() {
super.initState();
txtChannelID.text = ChannelInfo.channelId;
txtChannelID.addListener(() {
ChannelInfo.setChannelId(txtChannelID.text);
});
txtUsername.text = ChannelInfo.userName;
txtUsername.addListener(() {
ChannelInfo.setUserName(txtUsername.text);
});
txtUserId.text = ChannelInfo.userId;
txtUserId.addListener(() {
ChannelInfo.setUserId(txtUserId.text);
});
}
[@override](/user/override)
void dispose() {
super.dispose();
txtChannelID.removeListener(() {});
txtUsername.removeListener(() {});
txtUserId.removeListener(() {});
}
[@override](/user/override)
Widget build(BuildContext context) {
return Scaffold(
body: SingleChildScrollView(
child: Container(
padding: EdgeInsets.all(15),
child: Column(
children: [
SizedBox(
height: 80,
),
Text(
'Pano Room',
style: TextStyle(
color: Colors.black,
fontSize: 25,
),
textAlign: TextAlign.center,
),
SizedBox(
height: 50,
),
TextField(
maxLines: 1,
controller: txtChannelID,
autocorrect: false,
decoration: InputDecoration(
contentPadding: EdgeInsets.all(8.0),
prefixIcon: Padding(
padding: EdgeInsets.only(
left: 15,
right: 15,
),
),
enabledBorder: OutlineInputBorder(
borderSide: BorderSide(color: Color(0xffE7E7EF)),
borderRadius: BorderRadius.circular(5),
),
border: OutlineInputBorder(
borderSide: BorderSide(color: Color(0xffE7E7EF)),
borderRadius: BorderRadius.circular(5),
),
hintText: '输入频道ID',
labelText: '频道ID'),
style: TextStyle(
fontSize: 15,
color: const Color(0xff000000),
),
),
SizedBox(
height: 8,
),
TextField(
maxLines: 1,
controller: txtUserId,
autocorrect: false,
decoration: InputDecoration(
contentPadding: EdgeInsets.all(8.0),
prefixIcon: Padding(
padding: EdgeInsets.only(
left: 15,
right: 15,
),
),
enabledBorder: OutlineInputBorder(
borderSide: BorderSide(color: Color(0xffE7E7EF)),
borderRadius: BorderRadius.circular(5),
),
border: OutlineInputBorder(
borderSide: BorderSide(color: Color(0xffE7E7EF)),
borderRadius: BorderRadius.circular(5),
),
hintText: '输入用户ID',
labelText: '用户ID'),
style: TextStyle(
fontSize: 15,
color: const Color(0xff000000),
),
),
SizedBox(
height: 8,
),
TextField(
maxLines: 1,
controller: txtUsername,
autocorrect: false,
decoration: InputDecoration(
contentPadding: EdgeInsets.all(8.0),
prefixIcon: Padding(
padding: EdgeInsets.only(
left: 15,
right: 15,
),
),
enabledBorder: OutlineInputBorder(
borderSide: BorderSide(color: Color(0xffE7E7EF)),
borderRadius: BorderRadius.circular(5),
),
border: OutlineInputBorder(
borderSide: BorderSide(color: Color(0xffE7E7EF)),
borderRadius: BorderRadius.circular(5),
),
hintText: '输入用户名',
labelText: '用户名'),
style: TextStyle(
fontSize: 15,
color: const Color(0xff000000),
),
),
ElevatedButton(
onPressed: () async {
if (txtChannelID.text == '') {
return;
}
if (txtUserId.text == '') {
return;
}
if (txtUsername.text == '') {
return;
}
UserManager.shared().removeAllUser();
Navigator.push(
context,
MaterialPageRoute(
builder: (context) => ChannelViewController()));
},
child: Text('加入'),
),
SizedBox(
height: 50,
),
],
),
),
),
);
}
}
更多关于Flutter实时音视频通信插件pano_rtc的使用的实战教程也可以访问 https://www.itying.com/category-92-b0.html
更多关于Flutter实时音视频通信插件pano_rtc的使用的实战系列教程也可以访问 https://www.itying.com/category-92-b0.html
当然,以下是一个关于如何在Flutter项目中使用pano_rtc
插件来实现实时音视频通信的示例代码。这个示例包括初始化PanoRTC、加入房间、发布和订阅音视频流等基本功能。
首先,确保你已经在pubspec.yaml
文件中添加了pano_rtc
依赖:
dependencies:
flutter:
sdk: flutter
pano_rtc: ^最新版本号 # 请替换为实际的最新版本号
然后,运行flutter pub get
来安装依赖。
接下来,在你的Flutter项目中,你可以按照以下步骤实现实时音视频通信:
1. 初始化PanoRTC
在你的主页面(如main.dart
)中,首先导入必要的包并初始化PanoRTC:
import 'package:flutter/material.dart';
import 'package:pano_rtc/pano_rtc.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'PanoRTC Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: PanoRTCDemo(),
);
}
}
class PanoRTCDemo extends StatefulWidget {
@override
_PanoRTCDemoState createState() => _PanoRTCDemoState();
}
class _PanoRTCDemoState extends State<PanoRTCDemo> {
PanoRTCClient? _panoRTCClient;
@override
void initState() {
super.initState();
initPanoRTC();
}
void initPanoRTC() {
_panoRTCClient = PanoRTCClient();
_panoRTCClient?.setLogLevel(PanoLogLevel.DEBUG); // 设置日志级别
_panoRTCClient?.init({
'appKey': '你的AppKey', // 替换为你的实际AppKey
'server': '你的服务器地址', // 替换为你的实际服务器地址
});
}
// 其他方法...
}
2. 加入房间
接下来,你可以添加一个按钮来加入房间:
class _PanoRTCDemoState extends State<PanoRTCDemo> {
// ... 其他代码
void joinRoom(String roomName, String userName) {
_panoRTCClient?.joinChannel({
'channelName': roomName,
'uid': userName,
'token': '', // 如果需要Token认证,则填写Token
});
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('PanoRTC Demo'),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Text('请输入房间名和用户名:'),
TextField(
decoration: InputDecoration(labelText: '房间名'),
onSubmitted: (roomName) {
TextField userNameField = TextField(
decoration: InputDecoration(labelText: '用户名'),
onSubmitted: (userName) {
joinRoom(roomName, userName);
},
);
showDialog(
context: context,
builder: (BuildContext context) {
return AlertDialog(
title: Text('输入用户名'),
content: userNameField,
actions: <Widget>[
TextButton(
onPressed: () {
Navigator.of(context).pop();
},
child: Text('取消'),
),
TextButton(
onPressed: () {
userNameField.controller?.text.isNotEmpty
? joinRoom(roomName, userNameField.controller?.text ?? '')
: ScaffoldMessenger.of(context).showSnackBar(SnackBar(content: Text('用户名不能为空')));
Navigator.of(context).pop();
},
child: Text('加入'),
),
],
);
},
);
},
),
],
),
),
);
}
}
3. 发布和订阅音视频流
在加入房间后,你需要发布和订阅音视频流。这通常涉及到设置视频视图来显示远程用户的视频流,并启动本地摄像头和麦克风。
class _PanoRTCDemoState extends State<PanoRTCDemo> {
// ... 其他代码
late PanoRTCVideoView _remoteVideoView;
@override
Widget build(BuildContext context) {
_remoteVideoView = PanoRTCVideoView();
_panoRTCClient?.on('user-joined', (event) {
// 用户加入房间时的事件处理
print('User joined: ${event['uid']}');
});
_panoRTCClient?.on('stream-published', (event) {
// 本地流发布成功时的事件处理
print('Local stream published');
});
_panoRTCClient?.on('stream-subscribed', (event) {
// 远程流订阅成功时的事件处理
int uid = event['uid'];
_panoRTCClient?.setupRemoteVideo(uid, _remoteVideoView.textureId);
setState(() {}); // 刷新UI以显示视频
});
return Scaffold(
// ... 其他代码
body: Stack(
children: <Widget>[
// 本地视频视图(如果需要显示本地视频)
// PanoRTCVideoView() 可以添加到这里并设置相应的textureId
// _localVideoView,
// 远程视频视图
Positioned(
top: 50,
left: 50,
width: 300,
height: 400,
child: _remoteVideoView,
),
],
),
);
}
@override
void dispose() {
_panoRTCClient?.leaveChannel();
_panoRTCClient?.dispose();
super.dispose();
}
}
注意:
- 远程视频视图使用
PanoRTCVideoView
,它是一个Flutter的TextureWidget,用于显示视频流。 - 你需要确保在
AndroidManifest.xml
和Info.plist
中配置了必要的权限,如摄像头和麦克风权限。 - 完整的实现还需要处理更多的细节,如错误处理、用户界面的优化等。
这个示例提供了一个基本的框架,你可以根据需要进行扩展和修改。希望这能帮助你开始使用pano_rtc
插件进行Flutter实时音视频通信。